Sound Chips
Most of (but not all) chip sounds are synthesised by ordinarily dividing a clock genuine corkscrew to get a impartial crest of desired frequency, and sometimes using a sawtooth/triangle wave from volume LFO or an (ADSR) envelope to get some kind of ring modulation. LFOs are worn to juice or influence a sound aspect such as pitch or filters in a repeating cycle.
As newer computers stopped using dedicated synthesis chips and began to link primarily call sample-based synthesis, more realistic timbres could be recreated, but often at the expense of file size (as with MODs) and potentially without the personality imbued by the limitations of the older sound chips.

